Post by ginrou on Jun 7, 2014 10:08:25 GMT 1
Inserisco le Tier Lists uscite nei No Quarter passati, enjoy.
Tyrant Xerxis - The Abyssal Cohort
by Ron Kruzie with Simon Berman (NQ #39)
Warbeasts: Skorne non-character warbeasts
Units: Paingiver Beast Handlers, Skorne units with Shield Wall (Order), Tyrant Commander & Standard Bearer
Solos: Ancestral Guardians, Extoller solos
TIER 1:
Requirements: The army can include only the models listed above.
Benefit: Add up to three Venator Reiver models to any unit with Shield Wall (Order) for 1 point per model. These models are considered to be weapon attachments. These Reiver models do gain the benefits of Shield Wall.
TIER 2:
Requirements: The army includes two or more Praetorian Karax units.
Benefit: Praetorian Karax units can be deployed anywhere within 20" of the rear table edge of your deployment zone but cannot advance during your first turn.
TIER 3:
Requirements: The army includes two or more solos.
Benefit: Friendly models/units can begin the game affected by Xerxis' upkeep spells. These spells and their targets must be declared before either player sets up models. Xerxis does not pay fury to upkeep these spells during your first turn.
TIER 4:
Requirements: Xerxis' battlegroup includes two or more Titan Gladiator warbeasts.
Benefit: Reduce the cost of Titan warbeasts in Xerxis' battlegroup by 1.
Dominar Rashet - Siege Column
by David "DC" Carl (NQ #46)
Warbeasts : Skorne warbeast with ranged attacks
Units : Light Artillery units, Paingiver Beast Handlers, Praetorian Units, Tyrant Commander & Standard Bearer
Solos : Agonizer, Tyrant Rhadeim
Battle Engine : Siege Animantarax
TIER1:
Requirements: The army can include only the models listed above.
Benefit : Reduce the point cost of huge-based models by 1.
TIER 2:
Requirements : The army includes one or more Tyrant models/units and one or more Light Artillery models/units.
Benefit : Light Artillery units gain Advance Move.
TIER 3:
Requirements : The army includes one or more Siege Animantaraxes.
Benefit : Siege Animantarax battle engine begin the game with 3 rage tokens.
TIER 4:
Requirements : The army includes one or more Mammoths.
Benefit : Roll two dice for your starting game roll and keep the higher result.
Lord Assassin Morghoul – Hit Squad (Forces of Distinction)
Models allowed: Skorne non-character warbeasts, Paingiver units, Minion units that will work for
Skorne, Agonizer or Paingiver solos.
TIER 1:
Requirements: Only the models listed.
Benefit: The Barbed Whips of the Paingiver Bloodruner Master Tormentors in the army gain Shadow Whip (Ability). (Replace the Paingiver Bloodrunner Master Tormentor card with the theme force Paingiver Bloodrunner Master Tormentor card.)
TIER 2:
Requirements: Two or more Bloodrunner models/units.
Benefit: Your opponent’s models/units lose Advance Deployment.
TIER 3:
Requirements: Morghoul’s battlegroup includes three or more heavy warbeasts.
Benefit: Reduce the point cost of heavy warbeasts in Morghoul’s battlegroup by 1.
TIER 4:
Requirements: One or more Beast Handler units and an Agonizer.
Benefit: The Agonizer begins the game with 1 fury point for each Paingiver unit in the army.